SCILL NEWS AND OTHER THINGS WE WANT TO TALK ABOUT

Why Gamification is a winner!
What is Gamification and you should get involved Gamification sounds like a new-ish thing, but when you look at it closer, it has always been part of our lifes. It has just been called differently, or we have been using it, without actually being aware of it. As an example, parents always try to sell chores as a fun thing to do and promise small rewards if their offspring gets the jobs done (in time). By doing so, they are selling a task as a game and link a potential reward - they are...

SCILL Gamification as a Service – 2020 and beyond
Time is running and only a few weeks left before 2020 comes to a close - with all the crazy stuff happening in the world, this is maybe a good thing. For us, it certainly has been a very challenging (no pun intended) year but as a digital company, we tackled the home office policy easily and put all our affords into our SCILL GaaS platform. Since it’s launch a few weeks ago, the feedback has been extremely positive and with Forge and Fight, we just launched the first partner integration. More...

Forge and Fight enters the SCILL challenge arena
4Players GmbH announces a co-operation with the Swedish indie studio Flamebait Games, in which the fast-paced multiplayer spectacle Forge and Fight is supported by the gamification app SCILL Play. Just in time for the game’s official launch on Steam, Flamebait will utilize SCILL Play to enhance the players‘ experience with fresh challenges, while they compete in the colourful duels wielding bizarre self-crafted weapons. In another step the app will be leveraged to deliver Battle Passes and...

SCILL @ Nordic Game 20+
We are happy to announce that the SCILL Team will attend Nordic Game 20+ starting at November 25, 2020! SCILL will be one of the official partners and showcase SCILL - Gamification as a Service to interested developers and publishers. To find out more about the unique gamification platform, please come by at our virtual meeting place and let's have a chat. See you online!

4Players launches Gamification as a Service platform
Gamification as a Service - Challenges and Battle Passes with just a few clicks 4Players GmbH announces the launch of its SCILL: Gamification as a Service (Gaas) platform, a free toolset based on features of the well proven engagement and community app SCILL Play. With GaaS developers can look forward to powerful tools to generate new challenges in their games or apps with minimal effort, integrate monetization options like battle passes with ease or add various layers of retention. Whatever...
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